What is a Game Node System?
A game node system is a decentralized system of agents, that processes transactions coming from game routers.
Each game node is assigned to an agent (holder), who has staked N(TBA) $8DAO tokens into a special pool, so transactions are processed according to the proof-of-stake mechanism. But the processing priority is round-robin - a distribution algorithm in which the freest node is selected for processing.
If there are more transactions than the nodes are able to process at the current moment, then they form a queue. Depending on the network load, the price for each node will rise or fall.
If the holder stakes N+K tokens, where K<N, then K tokens will receive interest according to the default staking pool. But if he stakes 2N tokens, he will receive income from two nodes.
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